Saturday, 11 February 2012

muzzle flash - custom weapon




class ak_MuzzleFlash extends UDKExplosionLight;

defaultproperties
{
HighDetailFrameTime=+0.02
Brightness=8
Radius=128
LightColor=(R=150,G=0,B=0,A=255)
TimeShift=((StartTime=0.0,Radius=128,Brightness=8,LightColor=(R=150,G=0,B=0,A=255)),(StartTime=0.2,Radius=64,Brightness=8,LightColor=(R=150,G=0,B=0,A=255)),(StartTime=0.25,Radius=64,Brightness=0,LightColor=(R=150,G=0,B=0,A=255)))
}

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